- Pokemon Go does not use as much of data as you would expect
- This is Because a lot of the game's functions happen on the phone
- The average Pokemon Go session is 100 seconds
Pokemon Go has Launched to mass appeal the world over Officially despite not being available outside of 31 countries at last count. Plenty have taken to sideloading the game on Android or creating an account for the App Store available in its regions to play Pokemon Go on iPhone.
With the game using GPS and location data is much like Niantic last game, Ingress, you're probably wondering how much the data is consumed when you play Pokemon Go. It turns out that it's not that much.
According to The Wall Street Journal, the company P3 Communications Inc network analysis, found that the application uses only about five to 10 megabytes of data per hour. For comparison, an hour of HD video weighs around 350 megabytes compared.
This is because most of the game functions such as a camera and a gyroscope, which helps the camera find Pokemon, occurs in the device, said CEO Dirk Bernhardt P3. Although the game using a GPS to find Pokemon, do not stress the cellular network applications continue weighing menu redraw the map, Bernhardt claims.
Surprisingly while the game is more popular than Tinder, the average session Pokemon Go 100 seconds with the play for about 48 minutes in total for the week. This comes from analyzing the data P3 from more than 100 users with analysis applications installed on Android which has had at least 5000 session in Pokemon Go during the week ended July 12.
0 Response to "Pokemon Go Player? Here's How Much Mobile Data You Can Expect to Burn"
Post a Comment