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Update 10 November 2016 Clash Royale “SLOP!” – Sparky Goblin Barrel Deck for Arena 8+

Today I want to talk to you about the deck "Triggered" trip to the legendary - I call it "SLOP"! I make SLOP! When "BestManEver" I advised him to make a deck Sparky in the comments section of my guide Boomyard deck. Sparky has lost some love in a recent meta, but I think I found the deck to bring Sparky back to a place where the grass oh-so-green ... Legendary arena!

Before we get to play "SLOP", let's break it down a card with a card!

Update 10 November 2016 Clash Royale “SLOP!” – Sparky Goblin Barrel Deck for Arena 8+

Update 10 November 2016 Clash Royale “SLOP!” – Sparky Goblin Barrel Deck for Arena 8+

Sparky, Royal giants and goblins Barrel !!


Actually, you may be wondering why I called this deck SLOP! Well, it was because it was so careless to play! Slowing Sparky awkward and slow clumsy and slow awkward Barrel Goblin Kingdom of Giant ... It's pretty darn careless. So let's get into SLOP! I want to tell you that I am trying to break my deck with silo-ing cards into two categories: staples and a free card / utility. Principal card will not be changed out; they are a mainstay in the deck and essential for effectiveness. free card / utility can be rotated to adjust meta.

So let's get into it! First up is the principal card. Again, this was a mainstay in the deck and will not be played out.

staples


Sparky (Lvl 2) - to level 1

Placement: Behind your tower. At the end of the bridge during the game.

Can I just say that I feel dirty play Sparky? Sparky is a stooge of hail-mary that you almost want to laugh when connected; it was so darn slow and clumsy, but God is ruined!

I usually only see Sparky played one way: you dropped behind the tower you ... throw a tank in front of her ... pray opponent does not have the resources to stop or two explosions. In this deck, Sparky flexible enough!

  • I used to organize my Sparky combo Kingdom of Giant / Goblin Barrel: I will pass Sparky back of my tower, either left or right and wait for me to recover panacea. My opponent will begin collecting waitresses and towers to stop Sparky. After my opponent has committed to one side I would then drop me a combo Kingdom of Giant / Goblin Barrel on the other side! Watching opponent scramble!
  • I dropped my combo Sparky after the Kingdom of Giant / Goblin Barrel: Like the above scenario, after I was in vogue double panacea, I would watch my opponent tried to burn resources to stop the Kingdom of Giant / Goblin Barrel on one side of the map. Then I'll drop Sparky on the other side.
  • I dropped my rear Sparky combo Kingdom of Giant / Goblin Barrel. If you really want to look at the opponents panic anyway, drop all three on the same side. I usually get to this point late in the game after I've spun the board side with Sparky and I combo Kingdom of Giant / Goblin Barrel. opponents have to pick their poison, among the three. Sparky encourage kingdom Giants over the bridge and slipped behind him to destroy any waiter tried to stop him. Goblins wreak havoc on the tower. Sparky completed a boost with a blast into the tower.
Sparky also be used in defense, usually in the back of your tower. Sparky is really handy against the air opponents, so be sure to use protection!


Kingdom of giants (lvl. 10)

Placement: Left or Right bridge. Can be used to absorb damage from enemy encouragement.

great pressure card. opponents usually have to use a good amount of resources to eliminate the Giants Kingdom. Can be used alone but is best used together with Goblin Barrel. Best to protect the kingdom of giants with an arrow / zap of henchmen air. Currently, meta is light on one target tower / waitress (Mini-Pekka, Tower Inferno, Inferno Dragon, etc.) so that the Kingdom of Giants were able to get in there for a few good pictures!

Barrel Goblin (Lvl. 4)

Placement: Opponent tower. Can be used on defense.

The second part of the uber-effectively Kingdom of Giant / Goblin Barrel combo, I usually just use Goblin Barrel in line with the Kingdom of Giant but will use at the beginning of the game to cycle through the deck me if I do not have a decent defensive options. Most players seem to be targeting the middle tower of their opponents in order to obtain even distribution of goblins, but it is also important to practice the position depending on where your opponent is trying to put a defensive counter to the barrel you (zap).

Do not worry about your Goblins get Zapped! opponents must choose whether to Zap Your Goblins or Sparky - thus making them burn Zap, one way or the other!

usefulness

Wizard (Lvl 10)

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